Life, Death, and Democracy Online

James Grimmelmann's observations at LawMeme about MMORPG's extend what we learn about democracy in virtual community from A Rape in Cyberspace. While game designers may have "the awesome power of code on their side, the gods and wizards who run multiplayer games have startlingly little leverage over players." Instead, once players are invested in an MMORPG as community members, it is the community which has the greatest control over player conduct.

Meanwhile, the FSU network is still having problems. It's likely that, other than people on campus at FSU, and those following Kairosnews by RSS and email notification, I'm one of the few people who can access Kairosnews at the moment. From home, I'm going into the FSU network via the proxy server normally used to access the library database services.

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cel4145's picture

network access

of course, as soon as i post this via proxy server, access to kairosnews from the greater internet comes back online :)